[hackerspaces] a (card) game about hackerspaces
Morgan Gangwere
morgan.gangwere at gmail.com
Fri Apr 24 21:38:50 CEST 2015
This would make a good format for CaH decks.
"Someone just posted how to make ____ on the public listserv"
"_____ has a project invitation. For six months."
"Someone left _ in the fridge. "
"Is it safe to cut _ in the laser cutter?"
"We found out _ emits toxic fumes when laser cut."
"We just got donated another _."
White cards include "a sad robot", " the science experiment in the fridge",
etc?
-mg
On Apr 24, 2015 13:29, "overflo" <flo at tekstix.com> wrote:
> hi there!
>
> some days ago we [0] decided we want to make a game that we could have
> manufactured and bring to the CCCamp this august.
> it will probably be a card game as these are cheap to make and easy to
> replicate.
> the game will be released under CC-BY license so everybody can do whatever
> they want with it.
>
> if you want to contribute please join out malinglist here:
> https://lists.metalab.at/mailman/listinfo/thegame
> the malinglist will be kept english to get international contributions.
>
> we are currently in the very early stage of planning the game concept.
> if you are a graphics guy and this sounds like a cool challenge and you
> have time to contribute, please join us!
>
> please join us for discussions whatever it is you can contribute.
> we will also make some kind of project log for this, maybe on hackaday.io,
> we also started a wiki page on the metalab wiki [1 & 2] but this is
> currently in german. (will be i8n soon).
>
> have a lot of fun!
> -flo [3]
>
> --------
> [0] https://metalab.at
> [1] https://metalab.at/wiki/Hackerspacegame
> [2] https://metalab.at/wiki/Hackerspacegame/Kartenspiel
> [3] https://metalab.at/wiki/Benutzer:Overflo
>
>
> COPYPASTA from thegame at lists.metalab.at
>
> --------
>
>
> hi,
> thanks for being part of this, if i added you and you dont want to be part
> of it: sorry! please just unsibscribe.
>
> what is it about:
> we want to make a (card) game about hackerspaces
> the game will be produced professionally in a small batch production run
> it will me released und a CC-BY licence so people can make whatever they
> want with it.
> the current idea is to make this a card game with ~55 cards.
> it is not clear what the goal of the game will be.
> maybe a multistage game like builing the space, running the space,
> (nonviolent) world domination!
> or something completely different!
> i think of something like 1000 blank cards, munchkin, cards agains
> humanity .. something like that.
> we could also have a dice in the game to add some random().
> i think the first step should be to come up with a game concept.
> whats your favourite card game?
>
> then we could collect all kind of stories from hackerspaces around the
> world that we could somehow use in the game.
> (maybe we could even add a QR code with a link to story related content
> ont he intertubes?)
> the crazier the story the more fun the game.
>
> we could have something like "discussion cards" where you can play an
> argument card or simply argue yourself.
> topics like
> - is it safe to cut __________ with the laser cutter?
> - this guy just offered to teach a class on how to make meth on the
> public ML.
> - can we smoke around the place ? what can we smoke?
> - how to handle the radioactive material on the lounge table?
> - whats up in reactor #3 ?
> - this guy just moved in for some weeks and lives under the shelves
> - ________ broke can can we fix it with _______ ? (duct-tape always wins
> here.)
> - a reaction card "call in a jour fixe" concsequences: none. discard the
> card.
> - the kitchen is rotting away
> - the "food" in the fridge because self-concious. the revolution is
> immanent.
> - trolls are eating up all the mailinglists
> - someone suggest that we should all wear slippers
> - a hacker stacker sleeping accomondation is intalled in ________
> - _______ suggest a workshop on ___________
> - the skalarwellengenerator broke
> - illuminati are the cause of all this
>
> i think you get the basic idea.
> i would like to discuss how the game could be built at starters.
> a vague concept for the GOAL a vague concept on the game mechanics.
> maybe we could keep this thing extendable?
> how about a relative straight forward gameplay and later you can have the
> expension pack that adds "discussions" to the game?
>
>
> i hope for the best ideas, where shall we document the progress?
> titanpad is good for live discussions
> a wiki is good archive ideas (i suggest we use the metalab wiki)
> maybe we could take this a project on hackaday.io?
> what do you think?
>
> i found a lot of inspiration on the noisebridge mailinglist. (
> http://shitnoisebridgesays.tumblr.com/)
> the guy that LIVED (not) under the elevator is GREAT thread (
> https://www.noisebridge.net/pipermail/noisebridge-discuss/2013-July/thread.html#38236)
>
>
> :*
> -flo
>
>
>
> _______________________________________________
> Discuss mailing list
> Discuss at lists.hackerspaces.org
> http://lists.hackerspaces.org/mailman/listinfo/discuss
>
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