[hackerspaces] Career Networking
metabaron at massmulti.org
metabaron at massmulti.org
Fri Oct 7 14:43:36 CEST 2011
@Yves: XD
@David : working around open-source, from home, I can say it's hard to
make a salary every month as freelance. so making part of a real
organisation (not franc-maçon like hopefully) with a real status and
real employes makes sense to stabilize revenues... like a distributed
open-organisation, which would have bounties on tasks it needs and
workers around the world (?) but that's not exactly your question,
that's quite like drupal business-model or lots of other projects >
http://en.wikipedia.org/wiki/Open_business and
http://en.wikipedia.org/wiki/Open_source_bounty
btw there's thousands of ways to find a job for a hacker it's normally
quite easy and most already have. Otherwise the projects like milky-mist
or reprap can be a source of money for people wanting to sell hardware
and knowing how to build them is quite powerfull in fact... could a
small association build and sell RepRaps having employees? Sure 100% !
my 2 roubles.
--David Venancio
Le 07/10/2011 12:11, Yves Quemener a écrit :
> On 10/04/2011 07:27 PM, David Powell wrote:
>> I imagine that many of us share the same skills and we probably have
>> similar careers. We all have our own reason for looking for new jobs. Is
>> there any way we could make it easier for the members of hackerspaces to
>> network when it comes to job searching? I would like to hear your thoughts
>> on the subject.
> I am not sure that something special is necessary. The people I know
> through hackerspaces end up in my social networks just like other people I
> know. However, I think that past experience is far more important than
> membership at a hackerspace. Someone who has attended 3 different
> hackerspaces and achieved nothing there (sadly, a bit like me) deserves no
> advantage over a guy who has been active in several projects outside of any
> hackerspace.
>
> But I must admit that a part of me dreams that we become a freemason
> illuminati cabal, promoting each others and embedding gliders in every
> symbol we can find.
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